Monday, October 16, 2017

[REVIEW] Sonic Mania (Switch)

Sonic Mania
Played on: Switch
Genre: Action platformer
Developer: PagodaWest, Headcannon
Publisher: SEGA


When I got back to being a big console gaming geek around 2009, one of my cravings was to see just how Sonic was doing. I used to be a fan during the Master System days, but I knew from word of mouth that his games had taken a dive in quality (which yeah, was true). Sonic Mania, then, is a return to form of sorts; although it's fair to question just what kind of a form that one was to being with.

[REVIEW] Disgaea 5 Complete (Switch)

Disgaea 5 Complete
Played on: Switch
Genre: Turn-based RPG
Developer: Nippon Ichi Software
Publisher: NIS America

Making its debut on Nintendo platforms, Nippon Ichi's premier franchise is beloved for its turn-based gameplay and its pretty much infinite replayability, thanks to some of the very neat ideas it has on display. It can also border on the obnoxious by just never knowing when to stop and take a breather, and the complete version of PS4 original Disgaea 5 is no different.

Wednesday, July 12, 2017

[REVIEW] Oceanhorn: Monster of Uncharted Seas (Switch)

Oceanhorn: Monster of Uncharted Seas
Played on: Switch
Genre: Top-down action-adventure
Developer: Cornfox & Bros.
Publisher: FDG Entertainment

Originally released on mobile platforms, Oceanhorn is a title that has been on my radar for a while now. That's because it's impossible to not get the feeling that this is a game majorly inspired by The Legend of Zelda: Wind Waker, which is one of my favorite games on one of my favorite franchises. After spending twenty hours to 100% the game, I came out impressed, even if, as expected, originality isn't really something that's all that present here.

Tuesday, June 20, 2017

Post-Mortem: My 20 Favorite Wii U Games, Part 1 (#20 - #11)


Ah, Wii U. Nintendo's biggest commercial flop since the ill-fated Virtual Boy just so happens to have become a console that's near and dear to my heart. Those two facts are probaby not unrelated, either, as I've been getting less and less enamored with the typical AAA gaming output of these days (which the Wii U severely lacks) and more and more fond of those lovely, excellently-designed indie titles (which the Wii U has in spades). Add Nintendo's first-party output, which is what made me a fan of the company in the first place, and you have a library that's actually pretty great.


Here are the twenty main reasons why I think so. (I mean, ten. This is only part one, after all.)

EDIT: Click here for part two.