Thursday, April 21, 2016

[REVIEW] Fire Emblem Fates: Conquest (3DS)


Fire Emblem Fates: Conquest
Played on: 3DS
Genre: Strategy RPG
Developer: Intelligent Systems / Nintendo
Publisher: Nintendo


Following the success of Fire Emblem: Awakening in finally making Nintendo's storied strategy series popular in a large scale, it was inevitable that we'd get more Fire Emblem action on 3DS. This came true in the form of Fire Emblem Fates, an exciting follow-up that keeps a lot of what made Awakening great and brings its own new ideas to the fold.

Tuesday, April 12, 2016

[REVIEW] FreezeME (Wii U)


FreezeME
Played on: Wii U
Genre: 3D adventure-platformer
Developer / Publisher: Rainy Night Creations

I'm not sure why 3D platformers have fallen so out of favor with the mainstream, but I sure wish it wasn't so. Thankfully, more and more indie developers have been taking up the mantle in recent years, and the lastest result of that effort is FreezeME, a fun title that has genuinely surprised me.

Saturday, April 2, 2016

[REVIEW] Xenoblade Chronicles X (Wii U)

Xenoblade Chronicles X
Played on: Wii U
Genre: Open-world RPG
Developer: MonolithSoft
Publisher: Nintendo


One of my most anticipated titles of this generation, Xenoblade Chronicles X is certainly not your everyday game. It's a massive sci-fi RPG, with probably the largest open-world I've ever seen. All of its charms, and even its flaws, come from the fact that this is an enormously ambitious undertaking, presenting players with a huge playground of a planet that is ripe for adventuring and exploration.