Saturday, August 8, 2015

[REVIEW] Watch Dogs


Watch Dogs
Played on: Wii U
Genre: Open-world action-adventure
Developer / Publisher: Ubisoft

Nintendo has a well known modus operandi, choosing to pave its own way rather than follow industry trends. For the most part, this is precisely what has kept me so interested in the brand over the years, although there is a particular trend I wish they'd show more interest in: open-world gameplay. Sadly, Wii U has seen only a few such games, meaning the existence of Watch Dogs, which is supposed to be Ubisoft very last non-casual offering on the platform, is welcome.

Monday, July 6, 2015

[REVIEW] Splatoon

 Splatoon
Played on: Wii U
Genre: Third-person shooter, 3D platformer
Developer / Publisher: Nintendo

I have something to confess: I'm not big on online multiplayer. The lack of face-to-face interaction generally means I simply don't have as much fun as when I gather friends on my living room to play, for example, extended sessions of Super Smash Bros. What I am big on, however, is great gameplay, and in that regard Splatoon made me a believer. Thirty-five hours in, I'm utterly enthralled by its endless stream of addictive three-minute ink-shooting matches, and I'm convinced this new franchise is going to be a massive player in the Nintendo IP roster going forward.

Monday, June 8, 2015

[REVIEW] Don't Starve: Giant Edition

Don't Starve: Giant Edition
Played on: Wii U
Genre: Action-adventure, sandbox, survival
Developer: Klei Entertainment


Originally released for PC two years ago (and, subsequently, for the Playstation 4 and Vita), Don't Starve is a gem of a game that stands as one of the most unique titles in the Wii U e-Shop. From the get-go, it drops the player into a Tim Burton-esque fantasy wilderness filled with resources, animals, monsters, and what seems like an endless string of open-ended gameplay possibilities. Your goal is to find a way survive, one day at a time, and perhaps some day build your very own one-man empire to rule these lands. Before that, though you'll die. A lot.


Friday, June 5, 2015

[REVIEW] The Legend of Zelda: Majora's Mask 3D


The Legend of Zelda: Majora's Mask 3D
Played on: 3DS 
Genre: Action-adventure
Developer: Grezzo / Nintendo
Publisher: Nintendo

If you ask any seasoned Zelda veteran to name the most unique entry in the series, Majora's Mask is likely to be their choice. The original Nintendo 64 version followed in the footsteps of Ocarina of Time, which was a pioneer of 3D exploration and is to this day considered one of the most important games of all time. This makes Nintendo's decision to go fresh here even bolder, and the resulting title will, at many times, make you wish more developers followed this philosophy more often.

Monday, May 11, 2015

[REVIEW] Donkey Kong 64


Donkey Kong 64
Played on: Wii U (Virtual Console)
Originally available on: Nintendo 64
Genre: 3D platformer, collect-a-thon
Developer: Rare
Publisher: Nintendo

The epic adventures of the Kong family were Nintendo's last trump card for the 16-bit generation. As such, it was pretty obvious they would eventually get a 64-bit outing. Rather than rest on its laurels, though, developer Rare decided to take the series into a bold new direction, and the result is probably the most hardcore 3D collect-a-thon game there ever was. Given that collecting stuff in video games is a passion first instilled in me by the Donkey Kong Country series on the SNES, the prospect of an open-world, 3D, fully explorable DK Isle with collectibles galore sounds like heaven. A few significant flaws aside, that's exactly what it felt like throughout my adventure.